Games. And what they mean to me.

Tag Archives: stealth game

The Mole is on the loose, better lock your doors. Not that it’ll matter ’cause a super suave agent like the mole can obviously pick locks. Every good stealth game has a lock picking mini-game, so why shouldn’t The Mole (not that I’m all about following the crowd). In Animalia, the locks look a little different than what we’re used to. Try out your skill at lock picking, mole-style (no plug-ins needed this time if you were disappointed by the last prototype that I posted). This prototype is based on a project I did while in school at Full Sail, and closely represents what the actual mini-game in The Mole will play like. Slide the red block first for the tutorial, then move on the blue block.

Play the Thing!

Screen Shot 2014-04-02 at 10.58.02 PM